Files
reactics/rctsys.py

499 lines
15 KiB
Python
Executable File

#!/usr/bin/env python
"""
--- Reaction Systems Manipulation
"""
#
# TODO:
#
# * zamiast zbiorów - listy
# * index pobieramy za pomoca .index()
# * nie dopuszczamy modyfikacji listy stanow/background_set, itp.
# * uzywamy setterow i getterow
#
from sys import exit
class ContextAutomaton(object):
def __init__(self, reaction_system):
self._states = []
self._transitions = []
self._init_state = None
self._reaction_system = reaction_system
@property
def states(self):
return self._states
@property
def transitions(self):
return self._transitions
def add_state(self, name):
if name not in self._states:
self._states.append(name)
else:
print("\'%s\' already added. skipping..." % (name,))
def add_init_state(self, name):
self.add_state(name)
self._init_state = self._states.index(name)
def get_init_state_name(self):
if self._init_state == None:
return None
return self._states[self._init_state]
def is_state(self, name):
if name in self._states:
return True
else:
return False
def get_state_id(self, name):
try:
return self._states.index(name)
except ValueError:
print("Undefined context automaton state: " + repr(name))
exit(1)
def get_init_state_id(self):
return self._init_state
def print_states(self):
for state in self._states:
print(state)
def is_valid_context(self, context):
if set(context).issubset(self._reaction_system.background_set):
return True
else:
return False
def add_transition(self, src, context_set, dst):
if not type(context_set) is set and not type(context_set) is list:
print("Contexts set must be of type set or list")
if not self.is_valid_context(context_set):
raise RuntimeError("one of the entities in the context set is unknown (undefined)!")
if not self.is_state(src):
raise RuntimeError("\"" + src + "\" is an unknown (undefined) state")
if not self.is_state(dst):
raise RuntimeError("\"" + dst + "\" is an unknown (undefined) state")
new_context_set = set()
for e in set(context_set):
new_context_set.add(self._reaction_system.get_entity_id(e))
self._transitions.append((self.get_state_id(src),new_context_set,self.get_state_id(dst)))
def context2str(self, ctx):
"""Converts the set of entities ids into the string with their names"""
if len(ctx) == 0:
return "0"
s = "{"
for c in ctx:
s += " " + self._reaction_system.get_entity_name(c)
s += " }"
return s
def show_transitions(self):
print("[*] Context automaton transitions:")
for transition in self._transitions:
str_transition = str(transition[0]) + " --( "
str_transition += self.context2str(transition[1])
str_transition += " )--> " + str(transition[2])
print("\t- " + str_transition)
def show_states(self):
init_state_name = self.get_init_state_name()
print("[*] Context automaton states:")
for state in self._states:
print("\t- " + state, end="")
if state == init_state_name:
print(" [init]")
else:
print()
def show(self):
self.show_states()
self.show_transitions()
class ContextAutomatonWithConcentrations(ContextAutomaton):
def __init__(self, reaction_system):
self._states = []
self._transitions = []
self._init_state = None
self._reaction_system = reaction_system
def is_valid_context(self, context):
if set([e for e,lvl in context]).issubset(self._reaction_system.background_set):
return True
else:
return False
def context2str(self, ctx):
if len(ctx) == 0:
return "0"
s = "{"
for ent,lvl in ctx:
s += " " + str((self._reaction_system.get_entity_name(ent),lvl))
s += " }"
return s
def add_transition(self, src, context_set, dst):
if not type(context_set) is set and not type(context_set) is list:
print("Contexts set must be of type set or list")
if not self.is_valid_context(context_set):
raise RuntimeError("one of the entities in the context set is unknown (undefined)!")
if not self.is_state(src):
raise RuntimeError("\"" + src + "\" is an unknown (undefined) state")
if not self.is_state(dst):
raise RuntimeError("\"" + dst + "\" is an unknown (undefined) state")
new_context_set = set()
for ent,lvl in set(context_set):
new_context_set.add((self._reaction_system.get_entity_id(ent),lvl))
self._transitions.append((self.get_state_id(src),new_context_set,self.get_state_id(dst)))
class ReactionSystem(object):
def __init__(self):
self.reactions = []
self.background_set = []
self.init_contexts = []
self.context_entities = []
self.reactions_by_agents = [] # each element is 'reactions_by_prod'
self.reactions_by_prod = None
def add_bg_set_entity(self, name):
if not self.is_in_background_set(name):
self.background_set.append(name)
else:
print("The entity", name, "is already on the list")
raise
def add_bg_set_entities(self, names):
for name in names:
self.add_bg_set_entity(name)
def is_in_background_set(self, entity):
"""Checks if the given name is valid wrt the background set="""
if entity in self.background_set:
return True
else:
return False
def get_entity_id(self, name):
try:
return self.background_set.index(name)
except ValueError:
print("Undefined background set entity: " + repr(name))
exit(1)
def get_state_ids(self, state):
ids = []
for entity in state:
ids.append(self.get_entity_id(entity))
return ids
def get_entity_name(self, entity_id):
"""Returns the string corresponding to the entity"""
return self.background_set[entity_id]
def add_reaction(self, R, I, P):
"""Adds a reaction"""
if R == [] or P == []:
print("No reactants of products defined")
raise
reactants = []
for entity in R:
reactants.append(self.get_entity_id(entity))
inhibitors = []
for entity in I:
inhibitors.append(self.get_entity_id(entity))
products = []
for entity in P:
products.append(self.get_entity_id(entity))
self.reactions.append((reactants, inhibitors, products))
def add_initial_context_set(self, context_set):
if context_set == []:
print("Empty context set is not allowed")
raise
integers = []
for entity in context_set:
if not entity in self.background_set:
print("The entity", entity, "is not in the background set")
raise
else:
integers.append(self.get_entity_id(entity))
self.init_contexts.append(integers)
def set_context_entities(self, entities):
for entity in entities:
entity_id = self.get_entity_id(entity)
self.context_entities.append(entity_id)
def entities_names_set_to_str(self, entities):
s = ""
for entity in entities:
s += entity + ", "
s = s[:-2]
return s
def entities_ids_set_to_str(self, entities):
s = ""
for entity in entities:
s += self.get_entity_name(entity) + ", "
s = s[:-2]
return s
def state_to_str(self, state):
return self.entities_ids_set_to_str(state)
def show_reactions(self, soft=False):
print("[*] Reactions:")
if soft and len(self.reactions) > 50:
print("\t -> there are more than 50 reactions (" + str(len(self.reactions)) + ")")
else:
for reaction in self.reactions:
print("\t - ( R={" + self.state_to_str(reaction[0]) + "}, \tI={" + self.state_to_str(reaction[1]) + "}, \tP={" + self.state_to_str(reaction[2]) + "} )")
def show_background_set(self):
print("[*] Background set: {" + self.entities_names_set_to_str(self.background_set) + "}")
def show_initial_contexts(self):
if len(self.init_contexts) > 0:
print("[*] Initial context sets:")
for ctx in self.init_contexts:
print("\t - {" + self.entities_ids_set_to_str(ctx) + "}")
def show_context_entities(self):
if len(self.context_entities) > 0:
print("[*] Context entities: " + self.entities_ids_set_to_str(self.context_entities))
def show(self, soft=False):
self.show_background_set()
self.show_initial_contexts()
self.show_reactions(soft)
self.show_context_entities()
def get_reactions_by_product(self):
"""Sorts reactions by their products and returns a dictionary of products"""
if self.reactions_by_prod != None:
return self.reactions_by_prod
producible_entities = set()
for reaction in self.reactions:
producible_entities = producible_entities.union(set(reaction[2]))
reactions_by_prod = {}
for prod_entity in producible_entities:
reactions_by_prod[prod_entity] = []
for reaction in self.reactions:
if prod_entity in reaction[2]:
reactions_by_prod[prod_entity].append([reaction[0],reaction[1]])
# save in cache
self.reactions_by_prod = reactions_by_prod
return reactions_by_prod
def sanity_check(self):
"""Performs a sanity check on the defined reaction system"""
if self.reactions == []:
print("No reactions defined")
exit(1)
if self.background_set == []:
print("Empty background set")
exit(1)
class ReactionSystemWithConcentrations(ReactionSystem):
def __init__(self):
self.reactions = []
self.background_set = []
self.context_entities = []
self.reactions_by_agents = [] # each element is 'reactions_by_prod'
self.reactions_by_prod = None
def is_valid_entity_with_concentration(self, e):
"""Sanity check for entities with concentration"""
if type(e) is tuple:
if len(e) == 2 and type(e[1]) is int:
return True
if type(e) is list:
if len(e) == 2 and type(e[1]) is int:
return True
print("FATAL. Invalid entity+concentration:")
print(e)
exit(1)
return False
def get_state_ids(self, state):
"""Returns entities of the given state without levels"""
return [e for e,c in state]
def has_non_zero_concentration(self, elem):
if elem[1] < 1:
raise RuntimeError("Unexpected concentration level in state: " + str(elem))
def add_reaction(self, R, I, P):
"""Adds a reaction"""
if R == [] or P == []:
print("No reactants of products defined")
raise
reactants = []
for r in R:
self.is_valid_entity_with_concentration(r)
self.has_non_zero_concentration(r)
entity,level = r
reactants.append((self.get_entity_id(entity),level))
inhibitors = []
for i in I:
self.is_valid_entity_with_concentration(i)
self.has_non_zero_concentration(i)
entity,level = i
inhibitors.append((self.get_entity_id(entity),level))
products = []
for p in P:
self.is_valid_entity_with_concentration(p)
self.has_non_zero_concentration(p)
entity,level = p
products.append((self.get_entity_id(entity),level))
self.reactions.append((reactants, inhibitors, products))
def set_context_entities(self, entities):
raise NotImplementedError
def entities_names_set_to_str(self, entities):
s = ""
for entity in entities:
s += entity + ", "
s = s[:-2]
return s
def entities_ids_set_to_str(self, entities):
s = ""
for entity in entities:
s += self.get_entity_name(entity) + ", "
s = s[:-2]
return s
def state_to_str(self, state):
s = ""
for ent,level in state:
s += str((self.get_entity_name(ent),level)) + ", "
s = s[:-2]
return s
def show_background_set(self):
print("[*] Background set: {" + self.entities_names_set_to_str(self.background_set) + "}")
def show(self, soft=False):
self.show_background_set()
self.show_reactions(soft)
def get_reactions_by_product(self):
"""Sorts reactions by their products and returns a dictionary of products"""
if self.reactions_by_prod != None:
return self.reactions_by_prod
producible_entities = set()
for reaction in self.reactions:
product_entities = [e for e,c in reaction[2]]
producible_entities = producible_entities.union(set(product_entities))
reactions_by_prod = {}
for p_e in producible_entities:
reactions_by_prod[p_e] = []
for r in self.reactions:
product_entities = [e for e,c in r[2]]
if p_e in product_entities:
reactants = r[0]
inhibitors = r[1]
products = [(e,c) for e,c in r[2] if e == p_e]
reactions_by_prod[p_e].append((reactants, inhibitors, products))
# save in cache
self.reactions_by_prod = reactions_by_prod
return reactions_by_prod
class ReactionSystemWithAutomaton(object):
def __init__(self, reaction_system, context_automaton):
self.rs = reaction_system
self.ca = context_automaton
def show(self, soft=False):
self.rs.show(soft)
self.ca.show()
def is_with_concentrations(self):
if not isinstance(self.rs, ReactionSystemWithConcentrations):
return False
if not isinstance(self.ca, ContextAutomatonWithConcentrations):
return False
return True
def sanity_check(self):
pass
# class ReactionSystemWithConcentrationWithAutomaton(ReactionSystemWithAutomaton):
#
# def __init__(self, reaction_system, context_automaton):
# self.rs = reaction_system
# self.ca = context_automaton
#
# def show(self, soft=False):
# self.rs.show(soft)
# self.ca.show()